Tuesday, 1 April 2014

Note taking (24/3/2014)

* Before doing anything this morning, I decided to move parts of the character model's body in order to see what happened. Making sure to completely texture the character blue so as to clearly see what needed changing when the green rigging's opacity was reduced to '0' on frame '100' as seen below (before and after). 



First I tried the legs. Unfortunately, the back of the knees and thigh seem to sink into themselves.


Then I messed around with the arms by rotating them. But, you can see straight away by rotating the arm upwards the wristband seems to stretch and so does the waistcoat which seems to be attached to the arm. Thus I will have to de-attach it and fix the wristband somehow.


 
Next came the torso which, whilst trying to tilt it forward, made me look like the hunch back of Notre-dame! Another thing I noticed was that I hadn't attached the eyes to my model and therefore they floated in the air. Also, because I wanted to animate the necklace and goggles separately they ended up floating in mid air. Thus, I will need to decide whether or not to attach them to the model after all or not. 



Furthermore, bending the back makes me look obese...


* After noting what needed to be edited, I showed my lecturer what notes I had made before he looked at the model using 'Envelop' and the 'Weight Tool'. Looking over the legs he noticed that my rig's thighs and legs were too high up, thus causing the problems I had previously.



With the above notes I then made sure to edit the legs and then subsequently the arms by scaling them.


Unable to attach the eyes, the lecturer helped me by looking over the model to see what was the problem. The eyes could easily be linked through 'Schematic View' where I found the eyes under 'Sphere' 001 and 002. I then attached them to the head by using 'Connect' on 'Base HumanHead'.



Looking over the rest of the model, the lecturer noticed that I needed to redo the rigging as for some reason my recent version lost it. Therefore, I spent the rest of the session doing so.

* As the lecturer will be giving us an animation tutorial next week I decided to leave it to then and crack on with some written work. After all, I learn better through practical step by step tutorials and feel that trying to teach myself would be an uphill battle.

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